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3D Animation and Gaming student at Middlesex University (Year 1 2020/21)

Introduction to 12 Principles: Animating a Basic and Emotive Walk Cycle
From the first part of this core project, the last task for this assignment was to animate a walk cycle in a basic and emotive walk, and obviously still apply the 12 principles of animation.
As I am not able to animate in 3D for technical reasons, all the work is done in 2D.
To keep this second work project organised, I divided this assignment in 2 parts: one dedicated to the walk cycle, and another for the ball and cube task (Part 1).
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