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VR Project: “3 x 3”

For my final assignment in the 3D Animation and Gaming (Year 1) course, I’ve been tasked to design a VR environment based on a given character reference. I will work in a group to design a 3m x 3m Unity/Unreal environment based on the habitus of the character.

The challenge is to use the room to tell the story of the character without showing them. 

As I am not able to operate with the required software in 3D due to technical reasons, all the work from my side is done in 2D.

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